![]() And besides, solving the puzzle is much more satisfying. While the game does give you the option of breaking the door down, it leaves you under no illusions that this is an action which will have consequences later. How do you unlock Mary-Ann’s door in Tell Me Why? Climb through this, and Tyler will open the door, letting you both in the house. Next, find the ‘footprints’ cell 27, and take Evidence Card 27.Sidenote: when Alyson first tells you to go left, she is correct, but going right gives you a collectible, so you might want to take a quick detour for that.Įither way, at the end of the path, have Tyler look up and open the hatch he’ll mention it himself when he’s close by and it’s right at the end of the tunnel, so it can’t really be missed. The numbers, from left to right, are 3-4-8-5-3, and the solution is 23.įollow the cypher to the storybook. There are numbers hidden in the wall, behind the ladder, underneath the pipe, on the vine, and on the bricks and plaster – two on the left card, one on the middle card, and two on the right card. Line up the three extra cards by matching the pieces of the pipe. ![]() There are some animal tracks in the snow on the Evidence Card – maybe you need to find more animals in the Crime Scene image? There is a pigeon in cell 4 a lizard in cell 7 and a snake in cell 23. The three black-and-white strings tell you that you need three extra cards to solve Puzzle F. Now take Evidence Card 16.Įvidence Card 16 guides you to find a ‘dog’ in the Crime Scene image. Puzzle F The cypher led you to find a ‘flame’ in the Crime Scene image.
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